

You can play so many copies of two-drop infect creatures, you really don’t need to worry about that element. That is one of the least inconsistent turn 3 kills in Standard I’ve seen.
#Scars of mirrodin set icon full#
Turn 3 Groundswell or Vines of Vastwood or equip a turn 1 Adventuring Gear, Assault Strobe for the full ten poison counters! Turn 2 Blight Mamba or Plague Stinger or Necropede or Ichorclaw Myr
#Scars of mirrodin set icon for free#
Personally, I think the greatest shot of an Assault Strobe deck is in some sort of infect deck with a lot of pumps spells, as infect is like getting to Berserk your Berserked creature for free anyway! In Constructed, Assault Strobe does a fine job, and since it doesn’t kill the creature, you can actually do it two turns in a row, if that’s what it takes. Surge of Might was so far from playable it was unreal, but Fling, Soul’s Fire, and Fatal Frenzy have all been respectable, though none costing one.įinally, we have a one-mana Berserk and it’s actually good!Īssault Strobe doesn’t have Berserk’s “drawback” of killing the creature however it does put a cap on doing it to a creature effectively once (whereas the second Berserk was usually way stronger than the first), and Assault Strobe is only a sorcery, making it harder to surprise people with it.Īs such, it seems pretty unlikely to make the grade in most Draft decks. In Limited, I’d often first-pick Arc Trail if it cost twice as much to cast.īerserk has long been a fan favorite, and for the past sixteen years, poser after poser has attempted to fill the desire for another Berserk. This card might help those matchups a bit… I fully expect Arc Trail to become a Standard staple.Įvery red mage will get a lot of mileage out of a playset, but on top of that, it’s the type of card that some non-red decks, like perhaps U/W, splash.ĭoes your U/W deck have trouble with Fauna Shaman decks? Your opponent to have creatures, whereas there’s a ton of good one-cost burn (Lightning Bolt, Burst Lightning, Galvanic Blast, Forked Bolt). One creature and get an extra damage or two in to the opponent’s dome.Īnother interesting factor to consider is that there’s only Searing Blaze and Pyroclasm for competition for two-cost burn, both of which Killing two one-toughness creatures is still totally amazing, and you still get value out of it when you hit It’s easy to see that Arc Trail is at its best when it hits a one-toughness creature and a two-toughness creature, such as Birds of Paradise and Fauna Shaman or Goblin Guide and Plated Geopede or Memnite and Glint Hawk. However, further examination reveals that the target is templated just right for Constructed players to be able to count on it.Īs a result, you can always at least count on getting two damage in, even if your opponent’s deck is creatureless.Īrc Trail is kind of to Volcanic Hammer as Forked Bolt is to Shock.įorked Bolt is a sorcery, instead of an instant like Shock, but Arc Trail does have a bit of a targeting restriction compared to Volcanic Hammer. Today we’re covering Red, Land, and Artifacts (Green has been moved to tomorrow).Īt first glance, one might be tempted to write Arc Trail off as just another awesome Limited spell that won’t impact Constructed due to not being able to consistently kill two creatures. I’m much more interested in what can be done than trying to guess what the best deck is, at this point (though today we’ll talk about two of the top five cards in the set).

There are some cards that are “strictly worse” (#mindslavercheck) than existing cards, so I’ll point out why they won’t work. Instead, I’m going to talk about possible applications of every card that does something well. The relative values change a lot as the format evolves. In case you aren’t familiar with the format, I’m not a fan of rating cards. Here, and chapter two (artifacts 45-88) can be found Welcome to chapter three of my novel, entitledĬhapter one (the first 44 artifacts) can be found
